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    Unreal Engine 4: Anti-Aliasing on the Oculus Quest
    angadraghavan
    • May 26, 2020
    • 5 min

    Unreal Engine 4: Anti-Aliasing on the Oculus Quest

    To capture a user’s interest, and immerse them in your environment, you must present a noise-free, distraction-free experience.
    1,482 views0 comments
    The 101 of Designing for the Oculus Quest
    angadraghavan
    • May 26, 2020
    • 8 min

    The 101 of Designing for the Oculus Quest

    The Oculus Quest is the game-changing device in VR. How do we design and build experiences that match the standards of wired headsets?
    115 views0 comments
    Designing Jitter-less UI, for the Oculus Quest
    angadraghavan
    • May 26, 2020
    • 3 min

    Designing Jitter-less UI, for the Oculus Quest

    Creating visually-pleasing, alias-free, VR UI elements for the Oculus Quest is a challenge. Here are some best practices while using UE4.
    250 views0 comments

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